<N, E, T extends Kind = "directed">(
mutable: MutableGraph<N, E, T>,
predicate: (data: E) => boolean
): voidFilters edges by removing those that don't match the predicate. This function modifies the mutable graph in place.
Example (Filtering edges)
import { Graph } from "effect"
const graph = Graph.directed<string, number>((mutable) => {
const a = Graph.addNode(mutable, "A")
const b = Graph.addNode(mutable, "B")
const c = Graph.addNode(mutable, "C")
Graph.addEdge(mutable, a, b, 5)
Graph.addEdge(mutable, b, c, 15)
Graph.addEdge(mutable, c, a, 25)
// Keep only edges with weight >= 10
Graph.filterEdges(mutable, (data) => data >= 10)
})
console.log(Graph.edgeCount(graph)) // 2 (edge with weight 5 removed)export const const filterEdges: <
N,
E,
T extends Kind = "directed"
>(
mutable: MutableGraph<N, E, T>,
predicate: (data: E) => boolean
) => void
Filters edges by removing those that don't match the predicate.
This function modifies the mutable graph in place.
Example (Filtering edges)
import { Graph } from "effect"
const graph = Graph.directed<string, number>((mutable) => {
const a = Graph.addNode(mutable, "A")
const b = Graph.addNode(mutable, "B")
const c = Graph.addNode(mutable, "C")
Graph.addEdge(mutable, a, b, 5)
Graph.addEdge(mutable, b, c, 15)
Graph.addEdge(mutable, c, a, 25)
// Keep only edges with weight >= 10
Graph.filterEdges(mutable, (data) => data >= 10)
})
console.log(Graph.edgeCount(graph)) // 2 (edge with weight 5 removed)
filterEdges = <function (type parameter) N in <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, predicate: (data: E) => boolean): voidN, function (type parameter) E in <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, predicate: (data: E) => boolean): voidE, function (type parameter) T in <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, predicate: (data: E) => boolean): voidT extends type Kind = "directed" | "undirected"Graph type for distinguishing directed and undirected graphs.
When to use
Use when writing graph-polymorphic types or helpers that need to preserve
whether a graph is directed or undirected.
Kind = "directed">(
mutable: MutableGraph<N, E, T>(parameter) mutable: {
type: T;
mutable: true;
nodes: Map<NodeIndex, N>;
edges: Map<EdgeIndex, Edge<E>>;
adjacency: Map<NodeIndex, Array<EdgeIndex>>;
reverseAdjacency: Map<NodeIndex, Array<EdgeIndex>>;
nextNodeIndex: NodeIndex;
nextEdgeIndex: EdgeIndex;
acyclic: Option.Option<boolean>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
mutable: interface MutableGraph<out N, out E, T extends Kind = "directed">Mutable graph interface.
When to use
Use when adding, removing, or updating nodes and edges inside a graph
mutation scope.
MutableGraph<function (type parameter) N in <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, predicate: (data: E) => boolean): voidN, function (type parameter) E in <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, predicate: (data: E) => boolean): voidE, function (type parameter) T in <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, predicate: (data: E) => boolean): voidT>,
predicate: (data: E) => booleanpredicate: (data: Edata: function (type parameter) E in <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, predicate: (data: E) => boolean): voidE) => boolean
): void => {
const const edgesToRemove: Array<EdgeIndex>edgesToRemove: interface Array<T>Array<type EdgeIndex = numberEdge index for edge identification using plain numbers.
When to use
Use when you need to keep the identifier for a graph edge so you can later
read, update, remove, or compare that edge.
Gotchas
An EdgeIndex is an identifier, not an array offset. Removed edge
identifiers are not reused.
EdgeIndex> = []
// Identify edges to remove
for (const [const index: numberindex, const edgeData: Edge<E>const edgeData: {
source: number;
target: number;
data: E;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
edgeData] of mutable: MutableGraph<N, E, T>(parameter) mutable: {
type: T;
mutable: true;
nodes: Map<NodeIndex, N>;
edges: Map<EdgeIndex, Edge<E>>;
adjacency: Map<NodeIndex, Array<EdgeIndex>>;
reverseAdjacency: Map<NodeIndex, Array<EdgeIndex>>;
nextNodeIndex: NodeIndex;
nextEdgeIndex: EdgeIndex;
acyclic: Option.Option<boolean>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
mutable.Proto<N, E>.edges: Map<EdgeIndex, Edge<E>>edges) {
if (!predicate: (data: E) => booleanpredicate(const edgeData: Edge<E>const edgeData: {
source: number;
target: number;
data: E;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
edgeData.data)) {
const edgesToRemove: Array<EdgeIndex>edgesToRemove.Array<number>.push(...items: number[]): numberAppends new elements to the end of an array, and returns the new length of the array.
push(const index: numberindex)
}
}
// Remove filtered out edges
for (const const edgeIndex: numberedgeIndex of const edgesToRemove: Array<EdgeIndex>edgesToRemove) {
const removeEdge: <
N,
E,
T extends Kind = "directed"
>(
mutable: MutableGraph<N, E, T>,
edgeIndex: EdgeIndex
) => void
Removes an edge from a mutable graph.
Example (Removing an edge)
import { Graph } from "effect"
const result = Graph.mutate(Graph.directed<string, number>(), (mutable) => {
const nodeA = Graph.addNode(mutable, "Node A")
const nodeB = Graph.addNode(mutable, "Node B")
const edge = Graph.addEdge(mutable, nodeA, nodeB, 42)
// Remove the edge
Graph.removeEdge(mutable, edge)
})
removeEdge(mutable: MutableGraph<N, E, T>(parameter) mutable: {
type: T;
mutable: true;
nodes: Map<NodeIndex, N>;
edges: Map<EdgeIndex, Edge<E>>;
adjacency: Map<NodeIndex, Array<EdgeIndex>>;
reverseAdjacency: Map<NodeIndex, Array<EdgeIndex>>;
nextNodeIndex: NodeIndex;
nextEdgeIndex: EdgeIndex;
acyclic: Option.Option<boolean>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
mutable, const edgeIndex: numberedgeIndex)
}
}