<N, E, T extends Kind = "directed">(
mutable: MutableGraph<N, E, T>,
edgeIndex: EdgeIndex,
f: (data: E) => E
): voidUpdates a single edge's data by applying a transformation function.
Example (Updating edge data)
import { Graph } from "effect"
const result = Graph.mutate(Graph.directed<string, number>(), (mutable) => {
const nodeA = Graph.addNode(mutable, "Node A")
const nodeB = Graph.addNode(mutable, "Node B")
const edgeIndex = Graph.addEdge(mutable, nodeA, nodeB, 10)
Graph.updateEdge(mutable, edgeIndex, (data) => data * 2)
})
const edgeData = Graph.getEdge(result, 0)
console.log(edgeData) // Option.some(new Graph.Edge({ source: 0, target: 1, data: 20 }))export const const updateEdge: <
N,
E,
T extends Kind = "directed"
>(
mutable: MutableGraph<N, E, T>,
edgeIndex: EdgeIndex,
f: (data: E) => E
) => void
Updates a single edge's data by applying a transformation function.
Example (Updating edge data)
import { Graph } from "effect"
const result = Graph.mutate(Graph.directed<string, number>(), (mutable) => {
const nodeA = Graph.addNode(mutable, "Node A")
const nodeB = Graph.addNode(mutable, "Node B")
const edgeIndex = Graph.addEdge(mutable, nodeA, nodeB, 10)
Graph.updateEdge(mutable, edgeIndex, (data) => data * 2)
})
const edgeData = Graph.getEdge(result, 0)
console.log(edgeData) // Option.some(new Graph.Edge({ source: 0, target: 1, data: 20 }))
updateEdge = <function (type parameter) N in <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, edgeIndex: EdgeIndex, f: (data: E) => E): voidN, function (type parameter) E in <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, edgeIndex: EdgeIndex, f: (data: E) => E): voidE, function (type parameter) T in <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, edgeIndex: EdgeIndex, f: (data: E) => E): voidT extends type Kind = "directed" | "undirected"Graph type for distinguishing directed and undirected graphs.
When to use
Use when writing graph-polymorphic types or helpers that need to preserve
whether a graph is directed or undirected.
Kind = "directed">(
mutable: MutableGraph<N, E, T>(parameter) mutable: {
type: T;
mutable: true;
nodes: Map<NodeIndex, N>;
edges: Map<EdgeIndex, Edge<E>>;
adjacency: Map<NodeIndex, Array<EdgeIndex>>;
reverseAdjacency: Map<NodeIndex, Array<EdgeIndex>>;
nextNodeIndex: NodeIndex;
nextEdgeIndex: EdgeIndex;
acyclic: Option.Option<boolean>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
mutable: interface MutableGraph<out N, out E, T extends Kind = "directed">Mutable graph interface.
When to use
Use when adding, removing, or updating nodes and edges inside a graph
mutation scope.
MutableGraph<function (type parameter) N in <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, edgeIndex: EdgeIndex, f: (data: E) => E): voidN, function (type parameter) E in <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, edgeIndex: EdgeIndex, f: (data: E) => E): voidE, function (type parameter) T in <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, edgeIndex: EdgeIndex, f: (data: E) => E): voidT>,
edgeIndex: EdgeIndexedgeIndex: type EdgeIndex = numberEdge index for edge identification using plain numbers.
When to use
Use when you need to keep the identifier for a graph edge so you can later
read, update, remove, or compare that edge.
Gotchas
An EdgeIndex is an identifier, not an array offset. Removed edge
identifiers are not reused.
EdgeIndex,
f: (data: E) => Ef: (data: Edata: function (type parameter) E in <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, edgeIndex: EdgeIndex, f: (data: E) => E): voidE) => function (type parameter) E in <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, edgeIndex: EdgeIndex, f: (data: E) => E): voidE
): void => {
if (!mutable: MutableGraph<N, E, T>(parameter) mutable: {
type: T;
mutable: true;
nodes: Map<NodeIndex, N>;
edges: Map<EdgeIndex, Edge<E>>;
adjacency: Map<NodeIndex, Array<EdgeIndex>>;
reverseAdjacency: Map<NodeIndex, Array<EdgeIndex>>;
nextNodeIndex: NodeIndex;
nextEdgeIndex: EdgeIndex;
acyclic: Option.Option<boolean>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
mutable.Proto<N, E>.edges: Map<EdgeIndex, Edge<E>>edges.Map<number, Edge<E>>.has(key: number): booleanhas(edgeIndex: EdgeIndexedgeIndex)) {
return
}
const const currentEdge: Edge<E>const currentEdge: {
source: number;
target: number;
data: E;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
currentEdge = mutable: MutableGraph<N, E, T>(parameter) mutable: {
type: T;
mutable: true;
nodes: Map<NodeIndex, N>;
edges: Map<EdgeIndex, Edge<E>>;
adjacency: Map<NodeIndex, Array<EdgeIndex>>;
reverseAdjacency: Map<NodeIndex, Array<EdgeIndex>>;
nextNodeIndex: NodeIndex;
nextEdgeIndex: EdgeIndex;
acyclic: Option.Option<boolean>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
mutable.Proto<N, E>.edges: Map<EdgeIndex, Edge<E>>edges.Map<number, Edge<E>>.get(key: number): Edge<E> | undefinedReturns a specified element from the Map object. If the value that is associated to the provided key is an object, then you will get a reference to that object and any change made to that object will effectively modify it inside the Map.
get(edgeIndex: EdgeIndexedgeIndex)!
const const newData: EnewData = f: (data: E) => Ef(const currentEdge: Edge<E>const currentEdge: {
source: number;
target: number;
data: E;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
currentEdge.data)
mutable: MutableGraph<N, E, T>(parameter) mutable: {
type: T;
mutable: true;
nodes: Map<NodeIndex, N>;
edges: Map<EdgeIndex, Edge<E>>;
adjacency: Map<NodeIndex, Array<EdgeIndex>>;
reverseAdjacency: Map<NodeIndex, Array<EdgeIndex>>;
nextNodeIndex: NodeIndex;
nextEdgeIndex: EdgeIndex;
acyclic: Option.Option<boolean>;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
toString: () => string;
toJSON: () => unknown;
}
mutable.Proto<N, E>.edges: Map<EdgeIndex, Edge<E>>edges.Map<number, Edge<E>>.set(key: number, value: Edge<E>): Map<number, Edge<E>>Adds a new element with a specified key and value to the Map. If an element with the same key already exists, the element will be updated.
set(edgeIndex: EdgeIndexedgeIndex, new constructor Edge<E>(): Edge<E>Represents edge data containing source, target, and user data.
When to use
Use as the graph edge value that carries source node, target node, and stored
edge data together.
Edge({ ...const currentEdge: Edge<E>const currentEdge: {
source: number;
target: number;
data: E;
pipe: { <A>(this: A): A; <A, B = never>(this: A, ab: (_: A) => B): B; <A, B = never, C = never>(this: A, ab: (_: A) => B, bc: (_: B) => C): C; <A, B = never, C = never, D = never>(this: A, ab: (_: A) => B, bc: (_: B) => C, cd: (_: C) => D): D; <…;
}
currentEdge, data: Edata: const newData: EnewData }))
}