<A>(self: MutableList<A>): voidRemoves all elements from the MutableList, resetting it to an empty state. This operation is highly optimized and releases all internal memory.
Example (Clearing a mutable list)
import { MutableList } from "effect"
const list = MutableList.make<number>()
MutableList.appendAll(list, [1, 2, 3, 4, 5])
console.log(list.length) // 5
// Clear all elements
MutableList.clear(list)
console.log(list.length) // 0
console.log(MutableList.take(list)) // Empty
// Can still use the list after clearing
MutableList.append(list, 42)
console.log(list.length) // 1
// Useful for resetting queues or buffers
function resetBuffer<T>(buffer: MutableList.MutableList<T>) {
MutableList.clear(buffer)
console.log("Buffer cleared and ready for reuse")
}mutations
Source effect/MutableList.ts:5724 lines
export const const clear: <A>(
self: MutableList<A>
) => void
Removes all elements from the MutableList, resetting it to an empty state.
This operation is highly optimized and releases all internal memory.
Example (Clearing a mutable list)
import { MutableList } from "effect"
const list = MutableList.make<number>()
MutableList.appendAll(list, [1, 2, 3, 4, 5])
console.log(list.length) // 5
// Clear all elements
MutableList.clear(list)
console.log(list.length) // 0
console.log(MutableList.take(list)) // Empty
// Can still use the list after clearing
MutableList.append(list, 42)
console.log(list.length) // 1
// Useful for resetting queues or buffers
function resetBuffer<T>(buffer: MutableList.MutableList<T>) {
MutableList.clear(buffer)
console.log("Buffer cleared and ready for reuse")
}
clear = <function (type parameter) A in <A>(self: MutableList<A>): voidA>(self: MutableList<A>(parameter) self: {
head: MutableList.Bucket<A> | undefined;
tail: MutableList.Bucket<A> | undefined;
length: number;
}
self: interface MutableList<in out A>A mutable linked list data structure optimized for high-throughput operations.
MutableList provides efficient append/prepend operations and is ideal for
producer-consumer patterns, queues, and streaming scenarios.
Example (Creating and consuming a mutable list)
import { MutableList } from "effect"
// Create a mutable list
const list: MutableList.MutableList<number> = MutableList.make()
// Add elements
MutableList.append(list, 1)
MutableList.append(list, 2)
MutableList.prepend(list, 0)
// Access properties
console.log(list.length) // 3
console.log(list.head?.array) // Contains elements from head bucket
console.log(list.tail?.array) // Contains elements from tail bucket
// Take elements
console.log(MutableList.take(list)) // 0
console.log(MutableList.take(list)) // 1
console.log(MutableList.take(list)) // 2
The MutableList namespace contains type definitions and utilities for working
with mutable linked lists.
Example (Typing queue processors)
import { MutableList } from "effect"
// Type annotation using the namespace
const processQueue = (queue: MutableList.MutableList<string>) => {
while (queue.length > 0) {
const item = MutableList.take(queue)
if (item !== MutableList.Empty) {
console.log("Processing:", item)
}
}
}
// Using the namespace for type definitions
const createProcessor = <T>(): {
queue: MutableList.MutableList<T>
add: (item: T) => void
process: () => Array<T>
} => {
const queue = MutableList.make<T>()
return {
queue,
add: (item) => MutableList.append(queue, item),
process: () => MutableList.takeAll(queue)
}
}
MutableList<function (type parameter) A in <A>(self: MutableList<A>): voidA>): void => {
self: MutableList<A>(parameter) self: {
head: MutableList.Bucket<A> | undefined;
tail: MutableList.Bucket<A> | undefined;
length: number;
}
self.MutableList<A>.head: MutableList.Bucket<A> | undefinedhead = self: MutableList<A>(parameter) self: {
head: MutableList.Bucket<A> | undefined;
tail: MutableList.Bucket<A> | undefined;
length: number;
}
self.MutableList<A>.tail: MutableList.Bucket<A> | undefinedtail = var undefinedundefined
self: MutableList<A>(parameter) self: {
head: MutableList.Bucket<A> | undefined;
tail: MutableList.Bucket<A> | undefined;
length: number;
}
self.MutableList<in out A>.length: numberlength = 0
}Referenced by 4 symbols